Devlog #12


Added a wave bar to show how many enemies are left in the current wave.

Added… the sixth wave.

Moved the wave spawning logic from the update function to a coroutine to increase performance. Wave spawning has updated so that there is a time delay between waves, with additional text showing the next wave.

Fixed the ingame music not playing and added menu music.

Fixed a bug were if you collected two ‘X2’ pickups before the first one runs out, the second one will revert the fire rate to the ships previous fire rate which was already set by the first. Additionally, you can only pickup one at a time. Added ‘Play Again’ button to the end game screen.

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